Root Factions
Explore all factions and find the perfect playstyle for you
Marquise de Cat
Military & Economy
Industrial empire builders who control the woodland through economic might and military force.
Eyrie Dynasties
Programming & Aggression
The proud avian lords who must follow their decree or face turmoil.
Woodland Alliance
Guerrilla Warfare
The insurgent rebels who spread sympathy and launch devastating revolts.
Vagabond
Quest & Interaction
The wandering adventurer who completes quests and forms relationships.
Lizard Cult
Conspiracy & Conversion
The zealous conspiracy who convert warriors into gardens of devotion.
Riverfolk Company
Trade & Services
The mercantile otters who trade services and mercenaries for profit.
Corvid Conspiracy
Bluff & Deception
The mysterious ravens who use plots and tricks to manipulate the game.
Underground Duchy
Tunneling & Ministers
The subterranean moles who tunnel beneath the woodland and crown ministers.
Lord of the Hundreds
Swarm & Sacrifice
The rat warlord who swarms the woodland with vast armies of expendable warriors.
Keepers in Iron
Engine Building & Relic Recovery
The armored knights who recover ancient relics from the woodland depths.
Lilypad Diaspora
PLACEHOLDER: Water Control & Trade
PLACEHOLDER: Amphibious traders who spread across water routes (Homeland Expansion - Coming 2025)
Knaves of the Deepwood
PLACEHOLDER: Stealth & Hit-and-Run
PLACEHOLDER: Forest bandits who strike from the shadows (Homeland Expansion - Coming 2025)
Twilight Council
PLACEHOLDER: Political Control & Law Making
PLACEHOLDER: Mystic legislators who manipulate woodland politics (Homeland Expansion - Coming 2025)